Next up
Fps Procedural-Anim test Ineedtostopdoingtheserandomtests andsticktooaproject ( ■_■)
The corruption actually looks kind of cool
I've finally hit 10+ more crashes in Unreal hellyeah!!
Ive learned that Data Structs (Which are important) can easily corrupt whatever it touches
"WHICH IS BAD BECAUSE ALL THEY DO IS HOLD DATA"
Some more complex player models in the making
ᵃˡˢᵒ ʰᵃˢ ᵗᵒ ᵇᵉ ᵗʰᵉ ᵐᵒˢᵗ ᶜᵒᵐᵖˡᵉˣ ʳᶦᵍ ᴵ'ᵛᵉ ᵈᵒⁿᵉ ᵇᵘᵗ ᶦᵗ ˡᵒᵒᵏˢ ˢᵒ ˢᶦᵐᵖˡᶦˢᵗᶦᶜ, ᴵ ᵍᵘᵉˢˢ ᵗʰᵃᵗ'ˢ ᵗʰᵉ ᵖᵒᶦⁿᵗ
Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot, probably not going anywhere with this
Logo practice! OH Hey look I'm still here!
2 comments