6 years ago

Still working on skeleton levels / designs. Trying to get all of our late game mechanics as fluid as the early game ones. Here's a testing gif of the Golem and Power Crystals.




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The Ambassador: Fractured Timelines Hey all! We have a new demo out, with a new trailer! Check it out here: https://gamejolt.com/games/FracturedTimelines/403426 This is a massive update, including an all out rebuild in GMS2!

After a successful Kickstarter, a few gaming events, and one totally unexpected pandemic, The Ambassador: Fractured Timelines is available now on Switch, Xbox, and Steam! We can’t thank you enough being so passionate about the game, now go play it!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Regional Bulbasaur. #Pokemon

2d lighting experiment

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror