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Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev
Latest updates : – Added background music to the main menu – Implemented an in-game pause menu – Pause menu includes: Resume (continue), Options (settings), and Leave (return to main menu).
Updated the game logo! Also added a subtle floating animation to the zombies' hands and a slow horizontal movement to the background. Thoughts? #gamedev
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev
Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Bunny Graveyard by @ElPichon !
Learn about the game: https://gamejolt.com/games/thebunnygraveyard/651214
Thanks to Razer for providing the laptops and peripherals!
I heard you guys! Updated the main menu background to match the game’s style better and changed the text font too. #gamedev As you guys suggested, I’ll be adding some text pop-up animations and a cool parallax effect for the background buildings.
Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Long Gone Days by @burasto and @serenityforge
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Buy it on Game Jolt: https://gamejolt.com/games/lgd/151330
Thanks to Razer for providing the laptops and peripherals!
New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev
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