Next up
No one waited, no one hoped, but I always remember about this project, tho showing these screenshots just now
And, ya guessed it, the game will be reworked once again. But not that radically like it was before
STEEL BALL RUN TOMORROW!
Also, Araki-sensei made this artwork to celebrate the release of the first episode
Since it was Mar10 day recently, which I successfully missed, I thought it would be unfair to leave ya guys without a small present, so here you have a current design for the man himself after a refreshing rework
Now getting back to the coffin for a sleep
Check out the latest recap of development on my brand new NES game, Super Sunny World๐!
This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev
I dunno, I kinda missed the whole thing, so can't say for sure.
That's sad tho that out of all bands they chose BTS. I'd be more happy even if it was another bunch of Pico Remixes
Ask more questions here: https://brucecats-evil-lair.straw.page/
MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! ๐
We're close to finish start location! 1 room left before we'll start creating streets
It's real! The Steel Ball Run is real!
I'm genuinely crying at this point, I've waited long enough, and it's here! At last!
Check out some of the big features that went in during week 4 of development on our new NES game game, "Super Sunny World".
https://gamejolt.com/games/supersunnyworld/786811
This "week" stretched a bit long, due to going away on vacation right in the middle for a couple weeks.
Now instead of a single error screen we'll have sorta screensaver














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