Next up
Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.
New area in the 4th level. I've been slowly doing set dressing and getting the props in place. Next on the list is to take a first draft on the narrative for the level before adding it to the early access demo. My goal is end of July.
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Just dropped a new trailer, all clips are from the early access build of the game.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
Almost done with the additional environmental assets for the 3rd level. Now I can start focusing on set dressing and wrapping up the gameplay!
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
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