Game
Blox's RPG
2 years ago

Struggling to get multiple room changes as different entrances to occur, every fix I make is only ever a temporary solution that falls apart when I try to do anything. You'd think I'd have got it by now after literal months, but nope.




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progress wow

(yeah I procrastinated again)

Finally, something playable(?)

just a hunch but I think I might have problems focusing

EXCLUSIVE promotional art and release date! Get it hot off the press today!

A long while back I saw many posts about new developers putting too many eggs in one basket and realised that's what I was doing and started making a spinoff so I was focused on something smaller. I think I'll give it a separate page.

I call 'em Prucie and Lydena. (Prucie's the one with the knife, it's short for Pruscilla.)

One's active to a fault, the other's far more nervous and reserved. They're also really close friends.

Finished? Not in the slightest. Playable, on the other hand, is a term I can use.

Given how long this took, this is nothing by the standards of others, but by mine it's a lot.

Would provide .exe, but I think that pushes it out of devlog and I'm not ready.

At this point I could very well abandon this thing entirely, almost no one knows it exists, I'm the only one working on it and it's barely even a walking simulator.

Regardless, here's something so I can say I've made something recently.

First (non-test) battle is finished and yknow what, bugger it, here's a playable build loaded with the good stuff and somewhat thoroughly bug tested for the most game-breaking stuff. Enjoy it, please.

You ever just think about working on actually creating the game then end up making a title screen instead?

Whoops.

At least it looks good, I'll add an opponent and maybe crowd later. First, no more distractions for now... aaand I've opened TF2. Dammit.