Hi all!
I’ve finally decided to make The Last Blue One a complete game. First step was made - I’ve created a main menu, pause menu and tutorial level - just like the real games! Also, I cleaned up some bugs and made some optimization. Web-version still works bad, but I’m working on it :-/
I’m in heavy need on any feedback - so share the game with your friends, if you like it!
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
An infected room from the second part of Cybel ! Are you up for some cleansing?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Among us_into Madness
Pixel art gif
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.










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