This week, the location was created, and the primary decor for it.
Also, the textures have been modified, now there are fewer seams :)
ScreenShot
This week, the location was created, and the primary decor for it.
Also, the textures have been modified, now there are fewer seams :)
ScreenShot
Location settings Slowly create a location situation, we try to do everything as *optimally* as possible for weak *PC*s and at the same time we think we should do not too much and not too few details, so to say we are looking for the golden mean.
Few Days lost Over the past few days, we’ve been able to pick this up for the game. Glock 17 which will be needed for the storyline and the player himself.
3D Modeling The development of the game is gaining momentum! At the moment I’m developing 3D models for the game. Creating 3d models and baking textures on them I do not think it takes a very long time, so wait for new news!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Alone Together....
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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