Next up
I updated some of the mechanics for the Pill Evil Giuseppes.
When the week 2 demo comes out, I suggest picking the brown pill on night one.
Devlog #4
Mid-March Update.
Here's what the journals page looks like as of now, and what it looks like when they are all unlocked.
last minute frankburt reveal
15 night demo on wednesday
Haven't worked on this game for so long that I forgot about the things I put in the game.
I just opened the project and jumpscared myself with the pickle slot variable.
elevator minigame teaser
I'm making good progress, and I almost have enough for a 5-night demo.
new patch:
- animatronics are more aggressive
- power drains faster
- power drains more the longer your doors are closed
- fredbear slightly less aggressive
- nights are 30 seconds longer
- toxic meter increases faster
- bug fix
new giuseppe content should be out in about a week
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