Next up
The new Giuseppe content is here, everybody!
It can be played at: https://gamejolt.com/games/maltigitime/962794
Since I will be taking a break from Giuseppe-related stuff for a bit, I've added images of what I will be working on.
I updated some of the mechanics for the Pill Evil Giuseppes.
When the week 2 demo comes out, I suggest picking the brown pill on night one.
elevator minigame teaser
Haven't worked on this game for so long that I forgot about the things I put in the game.
I just opened the project and jumpscared myself with the pickle slot variable.
no
new giuseppe content should be out in about a week
Sorry everybody, but due to unforeseen circumstances (me working on new project instead of old project), there won't be a January devlog.
But do not worry, you will be getting some new Giuseppe content very soon.
Fredbear's hat is now purple.
new patch:
- animatronics are more aggressive
- power drains faster
- power drains more the longer your doors are closed
- fredbear slightly less aggressive
- nights are 30 seconds longer
- toxic meter increases faster
- bug fix
Development's going pretty good.
I've updated Dug's behavior to make it clearer that you should leave the door open for him.
I've started on Freddy's behavior and I finished his sound cue icon.
I'm finishing up the cutscene for night 16.












0 comments