Next up
A little video showing my pre-alpha build. A slightly fixed up version is on its way this week. Just a silly game not to be taken too serious. Inspired by ragdoll physics and the death pits from Unreal Tournament 2004.
Just released a playable build of my game, feel free to check it out! https://gamejolt.com/games/Pitofdeath/853141
WIP - Not final
Some test gameplay to give you a bit of a better idea. This is mainly been developed for mobile devices but currently have keyboard controls for testing (may make a PC release)
WIP. Testing some things - Got randomly generated buildings (not final)
Not a whole big update, it's been a while since the last update + I actually worked on the game! I have basically just added a functioning Menu (not fully shown) and fixed a little bug where clicking on retry would change the game title to a 2nd score.
Tiny update - changed the text, got hitpoint numbers on bricks with numbers counting down. Will update sometime in the future with a bigger update from the last post
Decided to release this little "mini game" that I originally have made for Wallpaper Engine (though I can't seem to get any audio control for the Wallpaper Engine version) But decided to release the actual exe - it has no end or much point
Turns out my respawn script wasn't done. It mucked up after respawning bricks. Fixed now, plus added some new effects
Been playing around with getting a bottle into the scene and getting a scale to work..now I am playing around with lighting - I am wanting to make it night time :)
Also playing around with lighting effects on model - not had much time to work on this.
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