Hey all, thanks for playing v0.1.2.1! I’m continuing to see some decent download stats with each release, which is really encouraging 😊
Feel free to join our Discord and our community!
Here’s the major changes in 0.1.3:
- Melee combat revamped to be more accurate, enemies also slightly tougher 
- Roll ability added (B button on Gamepad, Spacebar on Keyboard) 
- Added popup damage numbers/crit hits 
- New music added 
- Added initial save system (not useful yet, but you can try it out!) 
- Fixed issues with inventory/quest screens loading in menu 
- Second quest added - The quests are a little silly, meant to test mechanics; the next update should have a few “real” quests to do! 
 
- Player character model updated 
- NPC now has a marker to show new quests are available 
- Player level displays in Pause menu 
- Some UI changesKnown issues in 0.1.3: 
- Picking up loot also causes you to Roll 
- Player may sometimes jitter while attacking (doesn’t affect attack itself, damage still occurs) 
- It’s possible to get stuck near some cliff tops and bases 
- It’s possible to get stuck in the water near the waterfall (Don’t go in, you can’t swim!) 
- You can sometimes cast spells before their cooldown has finished 
The concept has right around 10 minutes of gameplay. I appreciate all downloads/shares/feedback!
Thank you!





















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