Made some super minor changes:
Added an “Exit” button to the main screen
Removed the flashing frog that appears at 100 points (it got in the way of playing)
Other than those very tiny changes, nothing has been touched.
Made some super minor changes:
Added an “Exit” button to the main screen
Removed the flashing frog that appears at 100 points (it got in the way of playing)
Other than those very tiny changes, nothing has been touched.
Fan art for Foolish I'm feeling kinda better so I drew this
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Microsoft Windows XP Unprofessional (windows logo prototype)
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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