Progress this week has been awesome and a lot of fun to implement. There's also been a lot of CPU performance work behind the scenes, to make sure it runs great. In addition to that, we are cranking away on music and art which should hopefully show up in game very soon!




The original goal for Super Sunny World was to deliver the game in just 4 weeks! However, with only 1 week left, it's clear we're not going to hit the "make NES game in 4 weeks" goal.
TBH though, the game is too fun to rush it out now and progress has actually been great, despite taking longer than original planned!
We will slip past that 4 week limit, but I think the game is going to be awesome!
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