We just updated the Mettaton fight with some new features, including an extra overworld scene from the comic. Otherwise, it's just minor optimizations, but if you run into any bugs, just let us know, and I'll have Philip get on that ASAP. Additionally, an html build of the Alphys fight is now in production, with extra goodies. Neat!
Next up
Happy Anniversary! Some Cool Updates
Betatesting Underway
The Bug that Will Not Squish + Progress
First Devlog - Smooth Sailing
First Batch of Fixes
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Microsoft Windows XP Unprofessional (windows logo prototype)
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