So... we've encountered a peculiar bug that is REALLY INCONSISTENT where some players, after dying like 25+ times will start running into problems with clones until eventually the game softlocks. We do not know what it is that is causing this bug, and while most players will never encounter it, we do wanna see if we can fix it JUST to be safe.
We also decided to add a few polishes to a few of the animations while we're at it.
The video version has been recorded, though, and is pending editing, but we may just have to push the release to tomorrow to ensure this game is as good as it can be.
If I didn't have to work at 2 AM tomorrow I'd stick it out for a release tonight, but retail is retail. x_x
Next up
Surprise Update!
Happy Anniversary! + New Gamejolt Port
First Devlog - Smooth Sailing
Betatesting Underway
Happy Anniversary! Some Cool Updates
First Batch of Fixes
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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