I’m working on a survival mode where you will need to defend yourself against a waves of zombies. also many things have been improved.


also you can find me on tumblr where I will upload screenshots from minor updates.
Cheers
I’m working on a survival mode where you will need to defend yourself against a waves of zombies. also many things have been improved.
also you can find me on tumblr where I will upload screenshots from minor updates.
Cheers
Fireaxe!!! After many difficulties with game’s engine, time came for creating zombie’s artificial intelligence and weapons implementation – as so, in the screen you can see first melee weapon: fireaxe! Demo coming soon. Enjoy!
8 Bit Timelapse of City Port working on different times of the day, what do you think?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
1 comment