Game
Swarming: Eradication
11 years ago

Swarming: Eradication Updated!


This is just going to be a quick update outlining a few recent changes to the game which improve the game.

Changes:

  • Reduced planet capture time significantly.

The capture time was a bit too long, and it made the early-game a bit slower than I’d like. The reduced capture time speeds up the early-game considerably.

  • Made the game run in fullscreen mode.

  • Added an outline to neutral planets.

  • Eliminated the ugly jagged edges on all objects.

The game now looks a lot better.

  • Slightly altered the AI’s planet selection weights to make closer planets a little higher priority.

The AI is now more likely to choose a close planet over one that is easier to capture but halfway accross the map.

  • Added planet target indicator for assigning units.

The indicator shows you which planet you are going to send your selected units to.

That’s pretty much it for this release. I hope you guys enjoy it.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Demonstration of the spells and their effects :)!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

not the greatest house, but it's a house! :D

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...