This is just going to be a quick update outlining a few recent changes to the game which improve the game.
Changes:
Reduced planet capture time significantly.
The capture time was a bit too long, and it made the early-game a bit slower than I’d like. The reduced capture time speeds up the early-game considerably.
Made the game run in fullscreen mode.
Added an outline to neutral planets.
Eliminated the ugly jagged edges on all objects.
The game now looks a lot better.
Slightly altered the AI’s planet selection weights to make closer planets a little higher priority.
The AI is now more likely to choose a close planet over one that is easier to capture but halfway accross the map.
Added planet target indicator for assigning units.
The indicator shows you which planet you are going to send your selected units to.
That’s pretty much it for this release. I hope you guys enjoy it.
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