Game
SWITCH!
8 years ago

Switch! - Devlog #2


Hello everybody! In the past week I’ve been trying really hard to fix some bugs and add some more mechanics to make the game eaiser (the game, not the puzzles). So this is what I’ve added:
-A carrying system
-If the carrying system is too consuming for your PC you can still push the cubes. Now they are easier to push.
-Fix some bugs.

As well, I will do another devlog today because I want to release the first version of the game!



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SWITCH! - Level 1 Some days ago I started working on the newest level for *SWITCH!* I’ve thought of some ideas and some designs and it will end up pretty good. Here is a small preview of what I plan doing.

Quick heads-up! The first level of the game will come out soon! Here's another picture from it. By the way: that's not the look of the scene, or not yet :)

Second puzzle from Level 1. This one is still easy to solve, I'll start making harder ones as the game progresses.

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)