Game
SWITCH!
8 years ago

Switch! - Devlog #2


Hello everybody! In the past week I’ve been trying really hard to fix some bugs and add some more mechanics to make the game eaiser (the game, not the puzzles). So this is what I’ve added:
-A carrying system
-If the carrying system is too consuming for your PC you can still push the cubes. Now they are easier to push.
-Fix some bugs.

As well, I will do another devlog today because I want to release the first version of the game!



1 comment

Loading...

Next up

Second puzzle from Level 1. This one is still easy to solve, I'll start making harder ones as the game progresses.

SWITCH! - Level 1 Some days ago I started working on the newest level for *SWITCH!* I’ve thought of some ideas and some designs and it will end up pretty good. Here is a small preview of what I plan doing.

Quick heads-up! The first level of the game will come out soon! Here's another picture from it. By the way: that's not the look of the scene, or not yet :)

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho