Game
SWITCH!
8 years ago

Switch! - Devlog #2


Hello everybody! In the past week I’ve been trying really hard to fix some bugs and add some more mechanics to make the game eaiser (the game, not the puzzles). So this is what I’ve added:
-A carrying system
-If the carrying system is too consuming for your PC you can still push the cubes. Now they are easier to push.
-Fix some bugs.

As well, I will do another devlog today because I want to release the first version of the game!



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SWITCH! - Level 1 Some days ago I started working on the newest level for *SWITCH!* I’ve thought of some ideas and some designs and it will end up pretty good. Here is a small preview of what I plan doing.

Quick heads-up! The first level of the game will come out soon! Here's another picture from it. By the way: that's not the look of the scene, or not yet :)

Second puzzle from Level 1. This one is still easy to solve, I'll start making harder ones as the game progresses.

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite