Loading...
19
1 year ago

Switched the hit impact to blood, what do you think? #gamedev




0 comments

Loading...

Next up

That's literally “How to turn a light flicker into a flashbang.”

Just wrapped up the bathroom tileset, and I’ll be creating some assets next. Thoughts? #gamedev #horror

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

That's enough assets for the bedroom, I guess... What do you think I could add? #gamedev #horror

Still working on the office room. Any asset ideas I should add? #gamedev #horror

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Final look of the grimy bathroom. Thoughts? #gamedev #horror