Hey guys, I’m switching the engine to Clickteam Fusion, but I also need a graphics artist that can make an art style similar to Scott Cawthon (you know, making it like a realistic graphic style) and also, I’m working on the map of the cameras. Also, since FNAF 3 came out, I’m incorporating some mechanics that are in some FNAF games, and some of my own. Heres a list of them:
A maintenance panel where you can reboot the camera system, the audio devices, ventilation, doors, and also the door lights.
Ventilation shafts that you can seal
Doors/Hall Lights
Flashlight
Audio Devices (only for Percy’s starting point CAM)
Rechargable flashlight (with a recharge button)
Death Minigames
A minigame that you play at the end of Night 5, where you see the ending of the story
6th Night (named Nightmare in this version)
Custom Night (named Custom Mode in this game)
Milo (from Candle Cove) being a Ghost (as he was killed in the episode “The Death of Milo”) which acts like a Phantom Animatronic from FNAF 3, same with Seadog
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