Next up
Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.
Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.
some initial ideas i had from the beginning.
So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.
I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.
Draw mode lets you colour in on a triangular grid canvas.
Vs mode lets you complete 25 levels if you can isolate the ai to win.
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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