Also, by the way, I want to state that I'm really going to take my time on this project. If it takes months or even a year, it would be truly worth it in the end when this project is finished because a non-rushed project is better than a rushed project. All my other projects before this were in some way rushed, and when I look back at them, I just get very sad from the potential they had. For once, I want to feel truly satisfied with a project of mine.
Next up
New theme drop!!!
"Neurosanity" by Jaweazy.
There's another new theme too, but you all will have to wait until tomorrow for that one. I can't give you all too much joy in one day, or you'll probably explode or something, lol!
Still a work in progress, but check out this cool subway train mockup I've been working on. After the first flashback cutscene with Frisk pushing Asriel off the cliff, this is where the game will actually begin.
Remember that wip cutscene I showed months ago? I finally gave the room custom tiles. The laziness is disappearing.
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
New theme!
Phase 2 Part 2 theme: "Two In The Chamber."
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Also, by the way, I've wanted to say for a while now that attack planning has been going well. I'll be showing some animated mockups of some of them here soon.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Death screen mockup and other new theme.
"Demise" by Jaweazy
I had fun making the Metta sprite. I think this will look really great once the game over screen gets implemented into the game.
I drew chara again :3
New theme drop, peeps!
Cover by Jaweazy.
They yet again cooked with the themes for the fight.
Check out their channel here:














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