Game
Opossum's Headspace Night Mods!
4 months ago

TAKING YOUR TIME RELEASED


Below is a quick changelog of what Taking Your Time includes, copied from my YT vid on my PB.


Omori: Does nearly all the door health on his attack.

HS.Aubrey: KT is reduced from 4 seconds to 3.

HS.Kel: Kill timer is reduced from 14 seconds to 7. Not stalled by Spaceboy.

HS.Hero: His AI level will increase at each hour

HS.Mari: Spawns more frequently and has increased RNG between attack times. No longer stalled by Jawsome.

HS.Basil: No longer invisible but KT is reduced from 12 seconds to 5.

Sunny: Spawns SIGNIFICANTLY faster (like from ~35 seconds to ~9). First spawns at 1am on 20AI.

Aubrey: Spawns more often and is no longer stalled by Kel. KT reduced to 2.5 seconds.

Kel: Spawns faster, kills faster (12 seconds to 7 seconds) and moves much faster in office.

Hero: Is stalled by the camera being on him. Will get more aggressive the longer you spend without watching him. Will take just over half of the door health when he hits. Can return to the door in as little as 4 seconds if not monitored properly. KT reduced from 12 seconds to 5.

Mari: Office KT reduced to just 2 seconds from 4.

Basil: Is basically permanent when not stalled between attacks. Respawns in 2 seconds after leaving the office. KT is increased to 12 seconds to compensate with general mode chaos.

Something: No longer stalled by anyone.

Mewo: Unchanged.

Captain Spaceboy: Becomes permanent after his first spawn (at 30 seconds on 20AI). KT is increased to 18.5 seconds to compensate. Not stalled by anyone.

Sweetheart: Instead of giving 1.5 seconds to look away from the wrong camera you get 0.5. Not stalled by anyone anymore.

Jawsome: Becomes permanent after his first spawn (at 10 seconds). Has 20 seconds KT to compensate. Cheque respawns after 1 second.

Pluto: No longer stalled by Basil.



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