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TDO development diary 012
TDO development diary 008 Lately I’ve got busy doing stuff away from *_TDO_*. But yesterday I managed to finish the living room of the 1st scene from the game. *:)* What do you think?
Step One : Line creation + collision is done
Next Step : Level design (Obstacles + Points Spawning)
TDO development diary 010 It’s been a while now. **sigh…** Anyway (= I’ve been pixeling (if it’s a real word” the new character of the game. Gotta finish all the stances of the character and begin on the cinematics finally. Au revoir !
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE











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