I’ve been drawing the environment of the first scene of the game along with the objects.
Haven’t finished it yet but though about sharing what’s been done with you guys.

I’ve been drawing the environment of the first scene of the game along with the objects.
Haven’t finished it yet but though about sharing what’s been done with you guys.

TDO development diary 010 It’s been a while now. **sigh…** Anyway (= I’ve been pixeling (if it’s a real word” the new character of the game. Gotta finish all the stances of the character and begin on the cinematics finally. Au revoir !
TDO development diary 008 Lately I’ve got busy doing stuff away from *_TDO_*. But yesterday I managed to finish the living room of the 1st scene from the game. *:)* What do you think?
Step One : Line creation + collision is done
Next Step : Level design (Obstacles + Points Spawning)
TDO development diary 011 My first change in the new curve of the game would be the protagonist. Oh of course graphic-wise. I like it *_(=_*
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So here's the first of the zodiac signs i will make for the next weeks.
a drawing I did because I was bored😪. But I love how it turned out.😊
Regular exercise is key for healthy wings.
Try it out!
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments