
Next up
'slight' change on green's design
some context:
im working on an Area Escape Fangame/spinoff. currently i havent really worked on the game itself, rather planning the puzzles. for the visuals, i want to capture Riddle Transfer's artstyle and coloring. feel free to add ur thoughts :p
-- ambrosialTuberosum [AT] began pestering aerialQuercus [AQ] at 16:40 -- (huh this looks familiar) @ninesevenpotatoes
@Treewater ![]()
-teaser 01-
hey guys, im working on an another big project other than the riddle school fangame (something original this time, i think.) so in the meantime, enjoy this lil teaser of the first room in the game being remastered :P
new logo + low quality screenshot of Green's cell, the red stuff are placeholders. This is the only room in the game that has a fully coloured/vectorised bg and sprites also if you noticed, Green looks different
okay if i were to add someone or something in area redetained what would it be (idk suggest anything)
hork
gaaahhhh why do i keep procrastinating
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_












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