I once again return with a message.
UHN has made significant progress this summer.
Locations are finished on 85%, which means that the most hard part is almost complete.
Some characters are being remodeled for quality improvement, more renders are being done.
(Scorchtrap now has more detalized texture and flesh material)
Also development is going to take a little longer because the game will be expanded a bit more than just a "custom night" style gameplay.
As well as new features being added, among them the ability to pause game during gameplay. (I am surprised that almost every clickteam fangame doesn`t have this simple feature.)
Almost all the sfx is finished, and I think the game can be expected to come out this year.
These are all the updates for now! Thanks for reading, and more will be shown soon!
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