Haven’t been able to work on this game for a while because of school. But it’s Thanksgiving Break so i can work more on it.
Changes:
Body temperatures have been changed to fit normal/fatal body temps
Some activities that affect temperatures have been modify to be reasonable, however some aren’t for testing
Added:
Coming in the radius of a fireplace will increase temperature until a certain point
Clothing will affect body temperature(right now it’s only bools because there’s no inventory system yet)

Fixes:
Fixed an issue where temperature wouldn’t increase or decrease when entering a fireplace radius
Fixed an issue where temperature would be set to a value instead of increasing overtime
Fixed an issue where head and feet clothing would not increase heat
What’s next:
Change to day/night cycle, currently the time goes form 0 to 1. Want to change on a 12 or 24 time formate
Sleep impacts what time it is
How fast food, water, and fatigue decrease overtime
Temperature is affected by what time it is
Clouds man, clouds
Add a moon maybe
Fix skybox to procedual sky
Happy Thanksgiving everyone!










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