Completely overhauled the system for showing showtape channels. There are now no more Save Templates, you simply create a new blank showtape, and when loading a map it will populate the new 'Animatables' menu with characters, lights, and other items. Click on any to have them display in the timeline. Channels not found in the current scene (or if no map is loaded) go into the 'Other' group.
Added B. Oni to the Faz-Anim 2 map, alongside a mech skin.

Updated the FNaF 3 map with more textures, lights, and remade props.
Pressing backspace on key assignments now delete the entire set for the visible group instead of just the single one.
Added a hint text for assigning keys
When you have key assignments in a group that you're not currently in, a '!' will be visible now on its icon.
Updated animatables to now have a proper name, author, color, and icon field in GL_Animatable, which applies to lights, animatronics, and more. This means data needs to be rewritten as its not exclusive to GL_Animatronic anymore, but its a better setup going forward.
Many colors of channels have changed.
Fixed FA2 characters to now have hitboxes
Added Keytar Spotlight
Fixed a bug where you could interact with objects outside of construction mode
Fixed a bug with the UI still being visible after deleting an object
Next up
TEST_S_INCREASING
'B. Oni' Coming in the Next Update!
Welcome Show Teaser
The game is OUT NOW!
TEST_R_NIGHTS
ctrl-z: zero - gamejolt page 06.19
Faz-Anim Showtapes Playable in Faz-Anim 2!
TEST_T_TRUEFNAF
TEST_U_WELCOME
















1 comment