For the other news now, we are getting ready to have testers test out our test build of the full game. It will have blank character skins and only have a plain map (like Final Destination from Super Smash Bros) and two characters, one of which you control. We would love for some of you to test out the base model of the game and to be able to do so, you have to do one thing: Write a comment in this news article saying that you would like to test it between now and this upcoming Tuesday. On Tuesday, we will put everybody’s usernames in a randomizer and take around a quarter of the people who signed up. You will then get news articles and builds before anybody else and only for you sometimes.
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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