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15
Game
Rearview
11 months ago

Testing a motorcycle, assuming that it has to be a more agile vehicle than a normal vehicle.




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Testing circular ramps to see the collision of the wheels raycast

Twitter: @RearviewGame

Discord Community: https://discord.gg/hv7jTVh6qu

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Testing new model for Breakway and also testing SkidMarks on the ground when skidding

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Tests of the new type of vehicle in this case would be of the “Tank” class.

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Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Rearview - Version 0.04

Version 0.04 brings key updates:

- New Controller: Smoother driving.

- Enhanced Aim: More accurate firing.

- Better Handling: Improved control.

- Drift Mechanics: Sharper drifts.

Enjoy the refined experience!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!

Rearview Build 0.5 | Here I added a place where when driving you can choose each vehicle, this will be kept temporarily until the UI is finished, I also added better icons to the inventory, we hope to hear your opinions.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #IndieGameDev #GameDesign #videogames #indiegames