Game
Slendytubbies Online


2 years ago

Testing AI on the Recolect Game Mode from my game "ST: Online"




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Hello again, I'm back with more new things

Behind the scenes of the menu

I'm starting a new Slendytubbies project made entirely in Unreal Engine 5, with new ideas

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

New things, I added the old weapons, the player's equipment now works correctly and etc

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

In the process of creating the weapons and equipment system, here is an example of how you can pick up a flashlight from the ground and throw it back. This system will be in all weapons in the game.

The main menu of the game

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

I've taken back the water from the alpha version

Edit: The first 3 images are with color correction so that the colors are not as bright as the last image

#STO

#ST

#Slendytubbies