
Next up
More Animated Characters
Bounce on mushrooms #gamedev
It's been a while! Dev didn’t go as planned, but that's all part of the journey, right? I’m diving back into the project, starting fresh with tons of new ideas
It will look a rough at first, but I'm confident to soon surpass the quality of ol' project
No need to fight when enemies keep killing themselves. I wonder how they managed to survive until now in this dungeon... #screenshotsaturday Play the demo on Gamejolt for a limited time!
I didn't see this one coming 😂
Thank you jolters for your feedback on the demo!
Today, Climb ledges and pack/unpack weapons #gamedev
I set up the video of the main menu so that Blu only jumps when the player launches the game. Seems obvious but I never thought of it before today...
New trails et hit effects depending of the equipped weapon. #screenshotsaturday
WIP Axe Finishers. #screenshotsaturday
Testing new cam effects
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