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Next up
Climb on walls #gamedev
Rope bridge
The main character now performs different rolls depending on whether she's grounded or mid-air.
No need to fight when enemies keep killing themselves. I wonder how they managed to survive until now in this dungeon... #screenshotsaturday Play the demo on Gamejolt for a limited time!
More Animated Characters
Door with pulley
This week I added sword finishers to my game. Let me know what you think of it.
I set up the video of the main menu so that Blu only jumps when the player launches the game. Seems obvious but I never thought of it before today...
New trails et hit effects depending of the equipped weapon. #screenshotsaturday
Stealth.












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