Game
Bad Guy Brawl
7 years ago

Testing has begun!


As we move forward with the production of Bad Guy Brawl we’ve been using our connection with Virtual Reality Arcades to help improve the game. Large game sessions have been run to test multiplayer and game features such as game modes and weapons.

We have come across a series of glitches… Some easier to fix than others. One of the major glitches that exists right now is one we’re calling the “Gun Glitch” For some reason when a player attempts to jump and has a gun in their holster and in their hand the gun in the hand will become inaccessible. We’re starting to narrow down the reason for this specific glitch but it’s not consistently occurring. We’ll post more on this glitch later but other than that the production has been very smooth.

5d0a8a04a5041.gif

A large number of improvements have become a reality from simple suggestions and observations from our small player community. Because we are able to do live testing at the Virtual Reality Arcade we get to witness when issues occur. We also have a greater understanding of players needs and what is missing from the build we’re testing at the time.

We’ll be checking back in periodically to give updates on Bad Guy Brawl!



1 comment

Loading...

Next up

Two handed weapons

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Terraria

Why walk when you can jump?

a drawing I did because I was bored😪. But I love how it turned out.😊