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Next up
New images.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
Gradually improving combat. Adjusting melee combat with 2 weapons.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some new character tests and some animations. Missing to complete animations, code adjustments and others. But the characters are already inside the world!
working on the procedural generation of house interiors.
testing new combat routines, more agile.
Added 8 new playable characters.














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