Next up
testing spells in the dungeon, adjusting graphic effects and aspects of the game.
Some new character tests and some animations. Missing to complete animations, code adjustments and others. But the characters are already inside the world!
Loading previously generated and saved worlds from disk, the lighting is correctly set.
working on the procedural generation of house interiors.
Gradually improving combat. Adjusting melee combat with 2 weapons.
Added 8 new playable characters.
testing new combat routines, more agile.
New images.
Working on the details of the terrain and the entrances to the dungeons.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
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