3 months ago
Testing, testing, testing.
Do you ever get burned out of your own game after too much testing?
Please tell me I am not alone.
Next up
#screenshotsaturday is here!
And I have a sneak peek from "Welcome Back, Commander".
Behold, the mighty Cthulu!
Atmospheric Random Events panel made for "Welcome Back, Commander". The goal was to create atmospheric value with minimal details and a minimal color palette. #screenshotsaturaday #pixelart
IT'S FINALLY HERE!
yes... Spiritwell is still being worked on...
Zombie lore from "Welcome Back, Commander"
Mall survival from "Welcome Back, Commander"
Why did I post this on Christmas?
Because this game project is my life.
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