questions in Indie Game

Share your creations!
#Devruary I try to release games as web builds to help protect the game assets(art) from vandalism. Thus my biggest fear when releasing a game is having no choice but to upload it as a downloadable package, as it opens the opportunity for that evil.

#Devruary What scares you most about releasing a game? 
I'd 100% say bugs, glitches and crashes! 
Sometimes, even after extensive testing, some just slip through and ruin the experience. You always gotta go back and fix them quick!
#Devruary The kind of feedback that helps me most is "constructive criticism with a spoonful of sugar" - it ALWAYS helps to let the dev know they're doing something right despite needing improvement. Bonus points if the critic is invested in the project.

#Devruary I use my socials to share everything I create! I mainly stick the devlogs in places that allow for an article-like post format such as GJ and Tumblr, while I put art and promos in places like Discord and TikTok.








