1 year ago

testing the 3D system in construct 3

I got used to the 2D system being very easy and having an idea of ​​the logic of collision, attack and movements,

From my first impressions, the 3D system is quite complicated to use but you get the hang of it


In the print you are seeing is a prototype of an arcade fps

I'm happy that my first FPS game is working out.

I am creating some of the game's sprites in the engine itself and using paint 3D, such as the white sword

Not only that, but there will be 3D enemies that I will be showing you in the future



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