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Game
Five Nights At Candy's : Locking
10 months ago

Testing the jumpscare lighting and the size of the models

[ This is NOT PROGRAMMING, it's just a jumpscare sequence superimposed on an office video, so I hope someone doesn't come and say "but it lacks movement", shhh, shtfcp ]


That Rat model seen in the video is the repaired Rat, it will not appear in chapter 1, it was only a test model.



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George's Jumpscare test (Mostly this test is for TSoT:OR)

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.

Oh yeah, in this mix we recreate the edit of Hadman's games. Maxie's appearance in this mix refers to the possible projects we have with Jolly in the future

Here is a 2024 #prideart

I hope I can get time to draw another Fanverse piece this year

Demonstration of the song “Candy Of Oblivion”, obviously the equivalent of the battle against Shadow Candy in FNaC Remastered

Here's a sneak peak of the office in game. (Ignore those colored squares...)

The 2 George's meeting at FNAF Tuesday?

https://gamejolt.com/games/fnaftuesday/840772

I was wrong in my calculations about FNaC Locking Chapter 1, the game will actually last approximately 2 hours and 30 minutes (not counting Custom Night)

Sleeping

cindy, get out of there, that's not your family