2 years ago

Testing the sprite

(the engine that will be used is GMS)




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Scrapped blaster for da game

Scrapped thing

(Sprite by me)

Had to scrap the old sprite

Anyway

Sprite by @CandiHeart

Ui by me, Candi and EvaN

Old sprites by @Ochaku

Bg by @Keanechiii

hai so uhm we’re having some progress rn

Basically most battle art is done and we will be working on the overworld stuff rn

Coding will take some time because we’re still thinking on attacks and stuff

Here’s a song thumbnail teaser (by @Obfsctaed0)

Time to finish what I've started. Art by @/husseinhhm.bsky.social (On Bluesky)

https://bsky.app/profile/did:plc:fborzwtba25d2tonb2bircnq

We're also on gamebanana https://gamebanana.com/wips/93075

So… been some time.

Anyway.

The boss battle song for Papyrus is ready and you can take a listen.

In the meantime stay tuned.

Credits to @hant147 for the amazing piece!

https://on.soundcloud.com/CEdrNiPhSZJsu9eX7

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

2d lighting experiment

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM