
Testing the sprite
(the engine that will be used is GMS)
Next up
Scrapped blaster for da game
Scrapped thing
(Sprite by me)
Had to scrap the old sprite
Anyway
Sprite by @CandiHeart ![]()
Ui by me, Candi and EvaN
Old sprites by @Ochaku ![]()
Bg by @Keanechiii ![]()
hai so uhm we’re having some progress rn
Basically most battle art is done and we will be working on the overworld stuff rn
Coding will take some time because we’re still thinking on attacks and stuff
Here’s a song thumbnail teaser (by @Obfsctaed0)
Time to finish what I've started. Art by @/husseinhhm.bsky.social (On Bluesky)
https://bsky.app/profile/did:plc:fborzwtba25d2tonb2bircnq
We're also on gamebanana https://gamebanana.com/wips/93075
So… been some time.
Anyway.
The boss battle song for Papyrus is ready and you can take a listen.
In the meantime stay tuned.
Credits to @hant147
for the amazing piece!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
2d lighting experiment
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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