Thank you all so much for 150+ followers, I remember back when I thought 10-20 followers was gonna be my limit, but here we are, and it's thanks to you guys we're here, hope to keep delivering amazing projects in the future, I'm cooking up some big ones.
Next up
Just finished making this game page for FNAF VR The Inner Reels, & I'm releasing this screenshot I took while working on one of Bonnie's levels, I present, Bonnie conga line. Note: This will not be in the final game, this is just for programming purposes.
So i was thinking, about the issues i've had when rebuilding lighting with swarm agent i talked about a while ago, should i try removing UE & manually deleting Swarm Agent, then reinstall Unreal Engine? Would that be a viable option to fix it?
So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.
The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
So I started to remake this project less than a week ago, & lets just say, I've been cooking with this, don't wanna spoil much for now so just have this small teaser image I made for the game. Vintage animatronic models by @Battington & @TheMediocreMakers
The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
So I was just working on editing some voice lines in Audacity for this game, & I ended up accidentally creating this audio, might make this into a secret ambient sound in the game, had to make it into a video to upload it here, let me know what ya think.
Tempo Katana Expert+ Hope you all enjoy!
How I handle my game's difficulty with one curve
Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat! Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!
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