Next up
Development on this game will be continuing! So keep an eye out for irregular updates! This game will be a beast!! Multi-layered levels, morphing grids, huge 3D bosses... but for now all I can post is just a sneak peek of the humble first upcoming update
I can't believe HyperVelocity was chosen to be the very first challenge of the week of #OperaGX new http://gxc.gg !!! https://gxc.gg/games/48caf715-a8fa-40a9-b32f-cc1891156ef5
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Only true badasses may pass! #conceptart #art #gamedesign
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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