Thank you, @Astolfo-Chan, for following both @JadeJohnsonIndustries
™, and "Giga Street Fighter II: The Final Round"!
サンキュー、@Astolfo-Chan、フォ・フォロイング@JadeJohnsonIndustries
™、と、アト・ザ・セイム・タイム、ギガ・ストリート・ファイター・II:ザ・ファイナル・ラウンド!
Next up
Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂
Now it's gone down to fourteen hours, but seriously! Check out how long Dropbox thought that the Official Provisional Release would take to upload! Like, how ridiculous is THAT?! Eh?
Thanks to all you Jaders™'s support, we here at "JadeJohnson Industries™", are officially, Google-famous! It only took eighteen years, but folks, we're still, JUST? GETTING, STARTED!
Have YOU beat the game yet?
Here Are All Of The Default Augie's Metal Art Studio Text Box Colours!
But Don't Worry, The Final Game Will Also Be Fully Voice-Acted As Well!
Hey! We just launched a brand-new PowerPoint film-editor out of the blue, the management of whose frames runs entirely in Show-Mode!
Please, if your interest has at all been peaked, do come check it out!
Nintendo Are Finally Listening To The
L-G-B-T-Q-I-A-Plus
Community! Sure, "Non-Binary", is as basic as possible, but it, IS, the thought that counts!
L-G-B-T-Q-I-A-Plus was only put on its own line for accessibility purposes, also why we spelled Plus.
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!










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