Well, here we are at pretty much the end of SAGE 2016. I’d like to give out a massive thank you for the positive reception Sonic: Project Survival has received and for all the gameplay videos on YouTube. It’s been nice seeing people’s live reactions to certain parts of the game lol. The development process has been very stressful especially leading up to SAGE week but we’re glad to know it was well worth it in the end.
If you didn’t know already, a “post-SAGE patch” of the demo is now live which fixes a glitch in Act 2 causing players to phase through a wall and a few graphical and placement issues. Everyone forgets sometimes lol.
So in terms of the future, the credits weren’t kiddin’; the game’s proper name is Sonic Diamond Island. While unfortunately I’ve retired from Sonic fangame development so I won’t be part of Diamond Island’s development, you guys will be in for some good things in the future. I’m sure of it. ;)
~ The Blue Renegade, lead developer of Sonic: Project Survival
Next up
Chiaki Nanami!
Another house i made long time ago.
The whole squad is here!
Interested? Follow me!
Microsoft Windows XP Unprofessional (windows logo prototype)
My D&D art for my family so far (WIP if you couldn't tell)
I did this on my 3DS ^^ #Kirby
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
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