Today Five Nights at Freddy’s is 4 years old. Scott Cawthon has been a huge inspiration for me. He is the whole reason why I started learning how to develop games 3 and a 1/2 years ago. I don’t know him personally nor does he even know that I exist but he still has played a important role in me getting into game development. He is such an amazing person was a huge heart. I know he will most likely not see this but if he ever does, thank you for being such a huge inspiration to me and to everyone in the FNaF community.
Next up
We have a Discord Hi everybody! We have a Discord now. Come on and join! https://discord.gg/p6UEB73
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Terraria
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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