When I start creating BoundShere, I choose Game Maker Studio 1.4, because I have Professional version and everything was very nice. But suddenly, in this year Game Maker Studio stop working with YoYo Games server. That means if I want reinstall Game Maker, me need key from official site, the main problem was with my license. My license just become to Standard Edition. Yo-yo logo on startup, no changeable title, no Linux and Mac OS port. That’s disgusting. So later, i see what many peoples select Godot Engine besides Unity and Game Maker. Then I try it myself, and I just shocked how easy make games on it. After that I decided what BoundShere will be moved to Godot Engine.
Later I will show post, where you will see 2 pictures: 2D and 3D, you will decide what looks better for you. And voting will be finished we decide what game will be looks in final design result.
About Android, Godot give me everything what me need for porting game to Android and Mac OS and Linux. So, that means there absolutely no problem to release BoundShere to android and other PC systems.
iOS export also available in Godot, but development certificates so expensive XD
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