Game
The Salvaged's Uprising (Read pinned devlog)

2 years ago

Thanks to those who watched the Fazbear Gameverse 3 live event yesterday !

In this mini-devlog I'll be showcasing which things appeared in the Breaktime yesterday in a high quality (and also for those who didn't watch the event ):


The basement map layout:


A blueprint from a new character, "Edward the magician" (Fun fact: this blueprint appeared in the teaser trailer 1.5 that was showcased in the Fazbear Gameverse 2 live event, however, no one noticed it):


A sketch from the new "Decayed Chica" (Scrap Chica) design, she hasn't been modelled yet because of my pc thing I mentioned in a previous devlog:


And that's it for now, tell me what do you think about these few things I showed while the game is on hiatus (man, I really hope to resume development as soon as posible).

See you soon !



4 comments

Loading...

Next up

The Poopet

Fix Fredbear

Happy Halloween!!! 🎃

(Teaser poster by @Zeph_Mations )

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We are under attack!

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.