

Next up
Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
Japanese floting islands
For this #screenshotsaturday I want to show you a bow with arrows in action.
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