3 years ago

That's a house, that I've build in my home world long ago.

#TerrariaBuilds




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Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.

This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.

This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly

#ChrisisArtChallenge

One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.

Japanese floting islands

For this #screenshotsaturday I want to show you a bow with arrows in action.