

Next up
For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
For this #screenshotsaturday I want to show you a bow with arrows in action.
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
Japanese floting islands
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
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